|Layers - Joshua Fishburn|
Layers is a mashup narrative machinima created with footage from Metal Gear Solid 3: Snake Eater (PS2), Military footage from an Apache Helicopter in Iraq (Public Domain/Department of Defense), and Shadow of the Colossus (PS2). Recorded almost entirely through a sniper scope from the game, it extends the conversation about the relationship between increasingly sophisticated military technology and the drive towards visual realism in videogames...
Keywords: machinima; war; mashup; remix; video art
|Waiting - Joshua Fishburn|
Waiting is a collection of waiting poses, collected from videogames and shown sequentially. It is a removal of player agency coupled with a positioning of avatars in safe places as a challenge to the assumption that modern games are difficult and adversarial. Finally, for non-gamers, it is a visual example of an anti-violence game. The player and avatar do nothing, and thus no violence occurs.
Keywords: machinima; waiting; character; avatar; non-violence; video art